The first thing we need to attach to a running process is its process id (pid). We could mess around with various APIs or tools to figure out the pid of our test program. But let's make our lives simple. I've modified test/test.cpp above as follows:
Let's talk performanceGoing back to the DisplayManager implementation, the interesting part starts with D, the default constructor, which of course must be private in a singleton. More on that in a moment. As a last item, you see E, where I use a block local static for the variable dspm.
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